2014 Is a Make or Break Year for these 7 Companies: Square, Boxbee, Uber, Aereo, Maker Studios, Thalmic Labs, and Udemy.
Sometimes there are businesses that are just plain weird. The product they sell is so different that the common sense point of view is that they’ll fail. This year, however, an unusually large number of companies that fall into the “weirdo” category are succeeding.
via Fast Company: The Wisdom of the 20-Minute Startup:
New ideas come with a burst of motivation. Here’s how to test the validity of your idea before the excitement wears off.
Being able to create successful apps without a VC crutch and with a cheaper, better educated team is one way European gaming companies have bested American-based ones. Another way is far more strategic. While just 43.3 million people played on a gaming console at least once a month in the U.S. this year, 126 million gamed from their phones in 2013, reports research firm eMarkerter. And tablets are an increasingly popular form of entertainment, with more than a third of Americans owning a tablet, according to Pew Research Center.